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x86
mathops.h
Go to the documentation of this file.
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/*
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* simple math operations
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* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> et al
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_X86_MATHOPS_H
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#define AVCODEC_X86_MATHOPS_H
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#include "config.h"
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#include "
libavutil/common.h
"
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#include "
libavutil/x86/asm.h
"
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#if HAVE_INLINE_ASM
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#if ARCH_X86_32
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#define MULL MULL
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static
av_always_inline
av_const
int
MULL
(
int
a
,
int
b
,
unsigned
shift)
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{
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int
rt, dummy;
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__asm__ (
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"imull %3 \n\t"
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"shrdl %4, %%edx, %%eax \n\t"
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:
"=a"
(rt),
"=d"
(dummy)
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:
"a"
(a),
"rm"
(b),
"ci"
((
uint8_t
)shift)
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);
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return
rt;
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}
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#define MULH MULH
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static
av_always_inline
av_const
int
MULH
(
int
a,
int
b)
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{
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int
rt, dummy;
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__asm__ (
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"imull %3"
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:
"=d"
(rt),
"=a"
(dummy)
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:
"a"
(a),
"rm"
(b)
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);
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return
rt;
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}
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#define MUL64 MUL64
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static
av_always_inline
av_const
int64_t
MUL64
(
int
a,
int
b)
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{
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int64_t rt;
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__asm__ (
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"imull %2"
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:
"=A"
(rt)
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:
"a"
(a),
"rm"
(b)
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);
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return
rt;
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}
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#endif
/* ARCH_X86_32 */
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#if HAVE_I686
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/* median of 3 */
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#define mid_pred mid_pred
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static
inline
av_const
int
mid_pred
(
int
a,
int
b,
int
c)
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{
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int
i=
b
;
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__asm__ (
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"cmp %2, %1 \n\t"
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"cmovg %1, %0 \n\t"
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"cmovg %2, %1 \n\t"
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"cmp %3, %1 \n\t"
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"cmovl %3, %1 \n\t"
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"cmp %1, %0 \n\t"
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"cmovg %1, %0 \n\t"
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:
"+&r"
(i),
"+&r"
(a)
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:
"r"
(b),
"r"
(c)
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);
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return
i;
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}
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#if HAVE_6REGS
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#define COPY3_IF_LT(x, y, a, b, c, d)\
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__asm__ volatile(\
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"cmpl %0, %3 \n\t"\
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"cmovl %3, %0 \n\t"\
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"cmovl %4, %1 \n\t"\
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"cmovl %5, %2 \n\t"\
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: "+&r" (x), "+&r" (a), "+r" (c)\
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: "r" (y), "r" (b), "r" (d)\
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);
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#endif
/* HAVE_6REGS */
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#endif
/* HAVE_I686 */
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#define MASK_ABS(mask, level) \
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__asm__ ("cltd \n\t" \
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"xorl %1, %0 \n\t" \
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"subl %1, %0 \n\t" \
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: "+a"(level), "=&d"(mask))
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// avoid +32 for shift optimization (gcc should do that ...)
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#define NEG_SSR32 NEG_SSR32
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static
inline
int32_t
NEG_SSR32
(
int32_t
a, int8_t s){
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__asm__ (
"sarl %1, %0\n\t"
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:
"+r"
(a)
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:
"ic"
((
uint8_t
)(-s))
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);
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return
a
;
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}
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#define NEG_USR32 NEG_USR32
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static
inline
uint32_t
NEG_USR32
(uint32_t a, int8_t s){
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__asm__ (
"shrl %1, %0\n\t"
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:
"+r"
(a)
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:
"ic"
((
uint8_t
)(-s))
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);
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return
a
;
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}
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#endif
/* HAVE_INLINE_ASM */
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#endif
/* AVCODEC_X86_MATHOPS_H */
MUL64
#define MUL64(a, b)
Definition:
mathops.h:55
av_const
#define av_const
Definition:
attributes.h:60
uint8_t
uint8_t
Definition:
audio_convert.c:194
b
#define b
Definition:
input.c:52
NEG_SSR32
#define NEG_SSR32(a, s)
Definition:
mathops.h:159
NEG_USR32
#define NEG_USR32(a, s)
Definition:
mathops.h:163
asm.h
int32_t
int32_t
Definition:
audio_convert.c:194
mid_pred
#define mid_pred
Definition:
mathops.h:98
common.h
common internal and external API header
MULL
#define MULL(a, b, s)
Definition:
mathops.h:59
av_always_inline
#define av_always_inline
Definition:
attributes.h:40
a
a
Definition:
h264pred_template.c:468
MULH
#define MULH
Definition:
mathops.h:42
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