patch-2.3.49 linux/drivers/video/riva/riva_hw.h

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diff -u --recursive --new-file v2.3.48/linux/drivers/video/riva/riva_hw.h linux/drivers/video/riva/riva_hw.h
@@ -0,0 +1,343 @@
+/***************************************************************************\
+|*                                                                           *|
+|*       Copyright 1993-1998 NVIDIA, Corporation.  All rights reserved.      *|
+|*                                                                           *|
+|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
+|*     international laws.  Users and possessors of this source code are     *|
+|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
+|*     use this code in individual and commercial software.                  *|
+|*                                                                           *|
+|*     Any use of this source code must include,  in the user documenta-     *|
+|*     tion and  internal comments to the code,  notices to the end user     *|
+|*     as follows:                                                           *|
+|*                                                                           *|
+|*       Copyright 1993-1998 NVIDIA, Corporation.  All rights reserved.      *|
+|*                                                                           *|
+|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
+|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
+|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
+|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
+|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
+|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
+|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
+|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
+|*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
+|*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
+|*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
+|*                                                                           *|
+|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
+|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
+|*     consisting  of "commercial  computer  software"  and  "commercial     *|
+|*     computer  software  documentation,"  as such  terms  are  used in     *|
+|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
+|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
+|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
+|*     all U.S. Government End Users  acquire the source code  with only     *|
+|*     those rights set forth herein.                                        *|
+|*                                                                           *|
+\***************************************************************************/
+/* 
+ * GPL licensing note -- nVidia is allowing a liberal interpretation of 
+ * the documentation restriction above, to merely say that this nVidia's
+ * copyright and disclaimer should be included with all code derived 
+ * from this source.  -- Jeff Garzik <jgarzik@mandrakesoft.com>, 01/Nov/99
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/vga256/drivers/nv/riva_hw.h,v 1.1.2.2 1998/12/22 16:33:19 hohndel Exp $ */
+#ifndef __RIVA_HW_H__
+#define __RIVA_HW_H__
+#define RIVA_SW_VERSION 0x00010000
+
+/***************************************************************************\
+*                                                                           *
+*                             FIFO registers.                               *
+*                                                                           *
+\***************************************************************************/
+
+/*
+ * Raster OPeration. Windows style ROP3.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BB];
+    unsigned Rop3;
+} RivaRop;
+/*
+ * 8X8 Monochrome pattern.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BD];
+    unsigned Shape;
+    unsigned reserved03[0x001];
+    unsigned Color0;
+    unsigned Color1;
+    unsigned Monochrome[2];
+} RivaPattern;
+/*
+ * Scissor clip rectangle.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BB];
+    unsigned TopLeft;
+    unsigned WidthHeight;
+} RivaClip;
+/*
+ * 2D filled rectangle.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop[1];
+    unsigned reserved01[0x0BC];
+    unsigned Color;
+    unsigned reserved03[0x03E];
+    unsigned TopLeft;
+    unsigned WidthHeight;
+} RivaRectangle;
+/*
+ * 2D screen-screen BLT.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BB];
+    unsigned TopLeftSrc;
+    unsigned TopLeftDst;
+    unsigned WidthHeight;
+} RivaScreenBlt;
+/*
+ * 2D pixel BLT.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop[1];
+    unsigned reserved01[0x0BC];
+    unsigned TopLeft;
+    unsigned WidthHeight;
+    unsigned WidthHeightIn;
+    unsigned reserved02[0x03C];
+    unsigned Pixels;
+} RivaPixmap;
+/*
+ * Filled rectangle combined with monochrome expand.  Useful for glyphs.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BB];
+    unsigned reserved03[(0x040)-1];
+    unsigned Color1A;
+    struct
+    {
+        unsigned TopLeft;
+        unsigned WidthHeight;
+    } UnclippedRectangle[64];
+    unsigned reserved04[(0x080)-3];
+    struct
+    {
+        unsigned TopLeft;
+        unsigned BottomRight;
+    } ClipB;
+    unsigned Color1B;
+    struct
+    {
+        unsigned TopLeft;
+        unsigned BottomRight;
+    } ClippedRectangle[64];
+    unsigned reserved05[(0x080)-5];
+    struct
+    {
+        unsigned TopLeft;
+        unsigned BottomRight;
+    } ClipC;
+    unsigned Color1C;
+    unsigned WidthHeightC;
+    unsigned PointC;
+    unsigned MonochromeData1C;
+    unsigned reserved06[(0x080)+121];
+    struct
+    {
+        unsigned TopLeft;
+        unsigned BottomRight;
+    } ClipD;
+    unsigned Color1D;
+    unsigned WidthHeightInD;
+    unsigned WidthHeightOutD;
+    unsigned PointD;
+    unsigned MonochromeData1D;
+    unsigned reserved07[(0x080)+120];
+    struct
+    {
+        unsigned TopLeft;
+        unsigned BottomRight;
+    } ClipE;
+    unsigned Color0E;
+    unsigned Color1E;
+    unsigned WidthHeightInE;
+    unsigned WidthHeightOutE;
+    unsigned PointE;
+    unsigned MonochromeData01E;
+} RivaBitmap;
+/*
+ * 3D textured, Z buffered triangle.
+ */
+typedef volatile struct
+{
+    unsigned reserved00[4];
+    unsigned short FifoFree;
+    unsigned short Nop;
+    unsigned reserved01[0x0BC];
+    unsigned TextureOffset;
+    unsigned TextureFormat;
+    unsigned TextureFilter;
+    unsigned FogColor;
+    unsigned Control;
+    unsigned AlphaTest;
+    unsigned reserved02[0x339];
+    unsigned FogAndIndex;
+    unsigned Color;
+    float ScreenX;
+    float ScreenY;
+    float ScreenZ;
+    float EyeM;
+    float TextureS;
+    float TextureT;
+} RivaTexturedTriangle03;
+
+/***************************************************************************\
+*                                                                           *
+*                        Virtualized RIVA H/W interface.                    *
+*                                                                           *
+\***************************************************************************/
+
+struct _riva_hw_inst;
+struct _riva_hw_state;
+/*
+ * Virtialized chip interface. Makes RIVA 128 and TNT look alike.
+ */
+typedef struct _riva_hw_inst
+{
+    /*
+     * Chip specific settings.
+     */
+    unsigned Architecture;
+    unsigned Version;
+    unsigned CrystalFreqKHz;
+    unsigned RamAmountKBytes;
+    unsigned MaxVClockFreqKHz;
+    unsigned RamBandwidthKBytesPerSec;
+    unsigned EnableIRQ;
+    unsigned IO;
+    unsigned LockUnlockIO;
+    unsigned LockUnlockIndex;
+    unsigned VBlankBit;
+    unsigned FifoFreeCount;
+    /*
+     * Non-FIFO registers.
+     */
+    volatile unsigned *PCRTC;
+    volatile unsigned *PRAMDAC;
+    volatile unsigned *PFB;
+    volatile unsigned *PFIFO;
+    volatile unsigned *PGRAPH;
+    volatile unsigned *PEXTDEV;
+    volatile unsigned *PTIMER;
+    volatile unsigned *PMC;
+    volatile unsigned *PRAMIN;
+    volatile unsigned *FIFO;
+    volatile unsigned *CURSOR;
+    volatile unsigned *CURSORPOS;
+    volatile unsigned *VBLANKENABLE;
+    volatile unsigned *VBLANK;
+    /*
+     * Common chip functions.
+     */
+    int  (*Busy)(struct _riva_hw_inst *);
+    void (*CalcStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *,int,int,int,int,int,int,int,int,int,int,int,int,int);
+    void (*LoadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *);
+    void (*UnloadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *);
+    void (*SetStartAddress)(struct _riva_hw_inst *,unsigned);
+    void (*SetSurfaces2D)(struct _riva_hw_inst *,unsigned,unsigned);
+    void (*SetSurfaces3D)(struct _riva_hw_inst *,unsigned,unsigned);
+    int  (*ShowHideCursor)(struct _riva_hw_inst *,int);
+    /*
+     * Current extended mode settings.
+     */
+    struct _riva_hw_state *CurrentState;
+    /*
+     * FIFO registers.
+     */
+    RivaRop                 *Rop;
+    RivaPattern             *Patt;
+    RivaClip                *Clip;
+    RivaPixmap              *Pixmap;
+    RivaScreenBlt           *Blt;
+    RivaBitmap              *Bitmap;
+    RivaTexturedTriangle03  *Tri03;
+} RIVA_HW_INST;
+/*
+ * Extended mode state information.
+ */
+typedef struct _riva_hw_state
+{
+    unsigned bpp;
+    unsigned width;
+    unsigned height;
+    unsigned repaint0;
+    unsigned repaint1;
+    unsigned screen;
+    unsigned pixel;
+    unsigned horiz;
+    unsigned arbitration0;
+    unsigned arbitration1;
+    unsigned vpll;
+    unsigned pllsel;
+    unsigned general;
+    unsigned config;
+    unsigned cursor0;
+    unsigned cursor1;
+    unsigned cursor2;
+    unsigned offset0;
+    unsigned offset1;
+    unsigned offset2;
+    unsigned offset3;
+    unsigned pitch0;
+    unsigned pitch1;
+    unsigned pitch2;
+    unsigned pitch3;
+} RIVA_HW_STATE;
+/*
+ * External routines.
+ */
+int RivaGetConfig(RIVA_HW_INST *);
+/*
+ * FIFO Free Count. Should attempt to yield processor if RIVA is busy.
+ */
+#define RIVA_FIFO_FREE(hwinst,hwptr,cnt)                                    \
+{                                                                           \
+while ((hwinst).FifoFreeCount < (cnt))                                      \
+{                                                                           \
+    (hwinst).FifoFreeCount = (hwinst).hwptr->FifoFree >> 2;                 \
+}                                                                           \
+(hwinst).FifoFreeCount -= (cnt);                                            \
+}
+#endif /* __RIVA_HW_H__ */
+

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