patch-2.3.7 linux/arch/arm/lib/ll_char_wr.S

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diff -u --recursive --new-file v2.3.6/linux/arch/arm/lib/ll_char_wr.S linux/arch/arm/lib/ll_char_wr.S
@@ -1,158 +0,0 @@
-/*
- * linux/arch/arm/lib/ll_char_wr.S
- *
- * Copyright (C) 1995, 1996 Russell King.
- *
- * Speedups & 1bpp code (C) 1996 Philip Blundell & Russell King.
- *
- * 10-04-96	RMK	Various cleanups & reduced register usage.
- * 08-04-98	RMK	Shifts re-ordered
- */
-
-@ Regs: [] = corruptible
-@       {} = used
-@       () = do not use
-
-#include <linux/linkage.h>
-#include <asm/assembler.h>
-		.text
-
-#define BOLD            0x01
-#define ITALIC          0x02
-#define UNDERLINE       0x04
-#define FLASH           0x08
-#define INVERSE         0x10
-
-LC0:		.word	SYMBOL_NAME(bytes_per_char_h)
-		.word	SYMBOL_NAME(video_size_row)
-		.word	SYMBOL_NAME(cmap_80)
-		.word	SYMBOL_NAME(con_charconvtable)
-
-ENTRY(ll_write_char)
-		stmfd	sp!, {r4 - r7, lr}
-@
-@ Smashable regs: {r0 - r3}, [r4 - r7], (r8 - fp), [ip], (sp), [lr], (pc)
-@
-		eor	ip, r1, #UNDERLINE << 9
-/*
- * calculate colours
- */
-		tst	r1, #INVERSE << 9
-		moveq	r2, r1, lsr #16
-		moveq	r3, r1, lsr #24
-		movne	r2, r1, lsr #24
-		movne	r3, r1, lsr #16
-		and	r3, r3, #255
-		and	r2, r2, #255
-/*
- * calculate offset into character table
- */
-		mov	r1, r1, lsl #23
-		mov	r1, r1, lsr #20
-/*
- * calculate offset required for each row [maybe I should make this an argument to this fn.
- * Have to see what the register usage is like in the calling routines.
- */
-		adr	r4, LC0
-		ldmia	r4, {r4, r5, r6, lr}
-		ldr	r4, [r4]
-		ldr	r5, [r5]
-/*
- * Go to resolution-dependent routine...
- */
-		cmp	r4, #4
-		blt	Lrow1bpp
-		eor	r2, r3, r2			@ Create eor mask to change colour from bg
-		orr	r3, r3, r3, lsl #8		@ to fg.
-		orr	r3, r3, r3, lsl #16
-		add	r0, r0, r5, lsl #3		@ Move to bottom of character
-		add	r1, r1, #7
-		ldrb	r7, [r6, r1]
-		tst	ip, #UNDERLINE << 9
-		eoreq	r7, r7, #255
-		teq	r4, #8
-		beq	Lrow8bpplp
-@
-@ Smashable regs: {r0 - r3}, [r4], {r5 - r7}, (r8 - fp), [ip], (sp), {lr}, (pc)
-@
-		orr	r3, r3, r3, lsl #4
-Lrow4bpplp:	ldr	r7, [lr, r7, lsl #2]
-		mul	r7, r2, r7
-		tst	r1, #7				@ avoid using r7 directly after
-		eor	ip, r3, r7
-		str	ip, [r0, -r5]!
-		LOADREGS(eqfd, sp!, {r4 - r7, pc})
-		sub	r1, r1, #1
-		ldrb	r7, [r6, r1]
-		ldr	r7, [lr, r7, lsl #2]
-		mul	r7, r2, r7
-		tst	r1, #7				@ avoid using r7 directly after
-		eor	ip, r3, r7
-		str	ip, [r0, -r5]!
-		subne	r1, r1, #1
-		ldrneb	r7, [r6, r1]
-		bne	Lrow4bpplp
-		LOADREGS(fd, sp!, {r4 - r7, pc})
-
-@
-@ Smashable regs: {r0 - r3}, [r4], {r5 - r7}, (r8 - fp), [ip], (sp), {lr}, (pc)
-@
-Lrow8bpplp:	mov	ip, r7, lsr #4
-		ldr	ip, [lr, ip, lsl #2]
-		mul	r4, r2, ip
-		and	ip, r7, #15			@ avoid r4
-		ldr	ip, [lr, ip, lsl #2]		@ avoid r4
-		mul	ip, r2, ip			@ avoid r4
-		eor	r4, r3, r4			@ avoid ip
-		tst	r1, #7				@ avoid ip
-		sub	r0, r0, r5			@ avoid ip
-		eor	ip, r3, ip
-		stmia	r0, {r4, ip}
-		LOADREGS(eqfd, sp!, {r4 - r7, pc})
-		sub	r1, r1, #1
-		ldrb	r7, [r6, r1]
-		mov	ip, r7, lsr #4
-		ldr	ip, [lr, ip, lsl #2]
-		mul	r4, r2, ip
-		and	ip, r7, #15			@ avoid r4
-		ldr	ip, [lr, ip, lsl #2]		@ avoid r4
-		mul	ip, r2, ip			@ avoid r4
-		eor	r4, r3, r4			@ avoid ip
-		tst	r1, #7				@ avoid ip
-		sub	r0, r0, r5			@ avoid ip
-		eor	ip, r3, ip
-		stmia	r0, {r4, ip}
-		subne	r1, r1, #1
-		ldrneb	r7, [r6, r1]
-		bne	Lrow8bpplp
-		LOADREGS(fd, sp!, {r4 - r7, pc})
-
-@
-@ Smashable regs: {r0 - r3}, [r4], {r5, r6}, [r7], (r8 - fp), [ip], (sp), [lr], (pc)
-@
-Lrow1bpp:	add	r6, r6, r1
-		ldmia	r6, {r4, r7}
-		tst	ip, #INVERSE << 9
-		mvnne	r4, r4
-		mvnne	r7, r7
-		strb	r4, [r0], r5
-		mov	r4, r4, lsr #8
-		strb	r4, [r0], r5
-		mov	r4, r4, lsr #8
-		strb	r4, [r0], r5
-		mov	r4, r4, lsr #8
-		strb	r4, [r0], r5
-		strb	r7, [r0], r5
-		mov	r7, r7, lsr #8
-		strb	r7, [r0], r5
-		mov	r7, r7, lsr #8
-		strb	r7, [r0], r5
-		mov	r7, r7, lsr #8
-		tst	ip, #UNDERLINE << 9
-		mvneq	r7, r7
-		strb	r7, [r0], r5
-		LOADREGS(fd, sp!, {r4 - r7, pc})
-
-		.bss
-ENTRY(con_charconvtable)
-		.space	1024

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