C Specification
To dynamically set the
coverageReductionMode state, call:
// Provided by VK_EXT_extended_dynamic_state3 with VK_NV_coverage_reduction_mode, VK_EXT_shader_object with VK_NV_coverage_reduction_mode
void vkCmdSetCoverageReductionModeNV(
VkCommandBuffer commandBuffer,
VkCoverageReductionModeNV coverageReductionMode);
Parameters
-
commandBufferis the command buffer into which the command will be recorded. -
coverageReductionModespecifies thecoverageReductionModestate.
Description
This command sets the coverageReductionMode state for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV set in
VkPipelineDynamicStateCreateInfo::pDynamicStates.
Otherwise, this state is specified by the
VkPipelineCoverageReductionStateCreateInfoNV::coverageReductionMode
value used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.