C Specification
The VkPhysicalDeviceRayTracingMotionBlurFeaturesNV structure is
defined as:
// Provided by VK_NV_ray_tracing_motion_blur
typedef struct VkPhysicalDeviceRayTracingMotionBlurFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 rayTracingMotionBlur;
VkBool32 rayTracingMotionBlurPipelineTraceRaysIndirect;
} VkPhysicalDeviceRayTracingMotionBlurFeaturesNV;
Members
This structure describes the following features:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
rayTracingMotionBlurindicates whether the implementation supports the motion blur feature. -
rayTracingMotionBlurPipelineTraceRaysIndirectindicates whether the implementation supports indirect ray tracing commands with the motion blur feature enabled.
Description
If the VkPhysicalDeviceRayTracingMotionBlurFeaturesNV structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceRayTracingMotionBlurFeaturesNV, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.