Cogl 1.13.2 2013-01-21 • List of changes since Cogl 1.12.2 » Adds support for texture based depth buffers » Lots of internal re-working to enable non-GL based drivers » Added a stub, NOP driver that can be useful for profiling » cogl_texture_rectangle_new_from_foreign() make public » cogl_debug_matrix_print() debug api added » Added support for building Cogl without a Glib dependency (we'd like to support Cogl with emscripten/NaCl with minimal dependencies) » Unified a lot of gles 2.0 and gl driver support » Added OpenGL 3.1 core profile support » Lots of gtk-doc annotation fixes » cogl_buffer_map_range() api added » Improved SDL 2 support » Added cogl_sdl_onscreen_get_window() api » Much improved out-of-memory error reporting » Added support for constant attributes » Lots of internal work to avoid referencing a global context » Added a new CoglMatrixStack api » Enabled lazy texture storage allocation » Added cogl_texture_allocate() for optional explicit allocation » Add cogl_texture_set_data() convenience api » Various fixes for handling sliced texture » Added cogl_framebuffer_get_depth_bits() api • Bugzilla bugs closed since Cogl 1.12.2 #685915 - Screenshot API is broken on big-endian #690891 - Support Automake 1.13 #691945 - _cogl_unpack_uint{8,16}_t Many thanks to: Damien Lespiau Robert Bragg Neil Roberts Adel Gadllah Rico Tzschichholz