patch-2.1.105 linux/drivers/sound/sound_core.c

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diff -u --recursive --new-file v2.1.104/linux/drivers/sound/sound_core.c linux/drivers/sound/sound_core.c
@@ -0,0 +1,323 @@
+/*
+ *	Sound core handling. Breaks out sound functions to submodules
+ *	
+ *	Author:		Alan Cox <alan.cox@linux.org>
+ *
+ *	Fixes:
+ *
+ *
+ *	This program is free software; you can redistribute it and/or
+ *	modify it under the terms of the GNU General Public License
+ *	as published by the Free Software Foundation; either version
+ *	2 of the License, or (at your option) any later version.
+ *
+ *                         --------------------
+ * 
+ *	Top level handler for the sound subsystem. Various devices can
+ *	plug into this. The fact they dont all go via OSS doesn't mean 
+ *	they don't have to implement the OSS API. There is a lot of logic
+ *	to keeping much of the OSS weight out of the code in a compatibility
+ *	module, but its up to the driver to rember to load it...
+ *
+ *	The code provides a set of functions for registration of devices
+ *	by type. This is done rather than providing a single call so that
+ *	we can hide any future changes in the internals (eg when we go to
+ *	32bit dev_t) from the modules and their interface.
+ *
+ *	Secondly we need to allocate the dsp, dsp16 and audio devices as
+ *	one. Thus we misuse the chains a bit to simplify this.
+ *
+ *	Thirdly to make it more fun and for 2.3.x and above we do all
+ *	of this using fine grained locking.
+ *
+ *	FIXME: we have to resolve modules and fine grained load/unload
+ *	locking at some point in 2.3.x.
+ */
+
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/malloc.h>
+#include <linux/types.h>
+#include <linux/kernel.h>
+#include <linux/malloc.h>
+#include <linux/fs.h>
+#include <linux/sound.h>
+#include <linux/major.h>
+ 
+ 
+struct sound_unit
+{
+	int unit_minor;
+	struct file_operations *unit_fops;
+	struct sound_unit *next;
+};
+
+/*
+ *	Low level list operator. Scan the ordered list, find a hole and
+ *	join into it. Called with the lock asserted
+ */
+
+static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, struct file_operations *fops, int low, int top)
+{
+	int n=low;
+
+	while(n<top)
+	{
+		/* Found a hole ? */
+		if(*list==NULL || (*list)->unit_minor>n)
+			break;
+		list=&((*list)->next);
+		n+=16;
+	}
+	
+	if(n==top)
+	{
+		return -1;
+	}
+	
+		
+	/*
+	 *	Fill it in
+	 */
+	 
+	s->unit_minor=n;
+	s->unit_fops=fops;
+	
+	/*
+	 *	Link it
+	 */
+	 
+	s->next=*list;
+	*list=s;
+	
+	
+	MOD_INC_USE_COUNT;
+	return n;
+}
+
+/*
+ *	Remove a node from the chain. Called with the lock asserted
+ */
+ 
+static void __sound_remove_unit(struct sound_unit **list, int unit)
+{
+	while(*list)
+	{
+		struct sound_unit *p=*list;
+		if(p->unit_minor==unit)
+		{
+			*list=p->next;
+			kfree(p);
+			MOD_DEC_USE_COUNT;
+			return;
+		}
+		list=&(p->next);
+	}
+	printk(KERN_ERR "Sound device %d went missing!\n", unit);
+}
+
+/*
+ *	This lock guards the sound loader list.
+ */
+
+static spinlock_t sound_loader_lock = SPIN_LOCK_UNLOCKED;
+
+/*
+ *	Allocate the controlling structure and add it to the sound driver
+ *	list. Acquires locks as needed
+ */
+ 
+static int sound_insert_unit(struct sound_unit **list, struct file_operations *fops, int low, int top)
+{
+	int r;
+	struct sound_unit *s=(struct sound_unit *)kmalloc(sizeof(struct sound_unit), GFP_KERNEL);
+	if(s==NULL)
+		return -1;
+		
+	spin_lock(&sound_loader_lock);
+	r=__sound_insert_unit(s,list,fops,low,top);
+	spin_unlock(&sound_loader_lock);
+	
+	if(r==-1)
+		kfree(s);
+	return r;
+}
+
+/*
+ *	Remove a unit. Acquires locks as needed. The drivers MUST have
+ *	completed the removal before their file operations become
+ *	invalid.
+ */
+ 	
+static void sound_remove_unit(struct sound_unit **list, int unit)
+{
+	spin_lock(&sound_loader_lock);
+	__sound_remove_unit(list, unit);
+	spin_unlock(&sound_loader_lock);
+}
+
+/*
+ *	Allocations
+ *
+ *	0	*16		Mixers
+ *	1	*8		Sequencers
+ *	2	*16		Midi
+ *	3	*16		DSP
+ *	4	*16		SunDSP
+ *	5	*16		DSP16
+ *	6	--		sndstat (obsolete)
+ *	7	*16		unused
+ *	8	--		alternate sequencer (see above)
+ *	9	*16		unused
+ *	10	*16		unused
+ *	11	*16		unused
+ *	12	*16		unused
+ *	13	*16		unused
+ *	14	*16		unused
+ *	15	*16		unused
+ */
+
+static struct sound_unit *chains[16];
+
+int register_sound_special(struct file_operations *fops, int unit)
+{
+	return sound_insert_unit(&chains[unit&15], fops, unit, unit+1);
+}
+ 
+EXPORT_SYMBOL(register_sound_special);
+
+int register_sound_mixer(struct file_operations *fops)
+{
+	return sound_insert_unit(&chains[0], fops, 0, 128);
+}
+
+EXPORT_SYMBOL(register_sound_mixer);
+
+int register_sound_midi(struct file_operations *fops)
+{
+	return sound_insert_unit(&chains[2], fops, 2, 130);
+}
+
+EXPORT_SYMBOL(register_sound_midi);
+
+/*
+ *	DSP's are registered as a triple. Register only one and cheat
+ *	in open - see below.
+ */
+ 
+int register_sound_dsp(struct file_operations *fops)
+{
+	return sound_insert_unit(&chains[3], fops, 3, 131);
+}
+
+EXPORT_SYMBOL(register_sound_dsp);
+
+void unregister_sound_special(int unit)
+{
+	sound_remove_unit(&chains[unit&15], unit);
+}
+ 
+EXPORT_SYMBOL(unregister_sound_special);
+
+void unregister_sound_mixer(int unit)
+{
+	sound_remove_unit(&chains[0], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_mixer);
+
+void unregister_sound_midi(int unit)
+{
+	return sound_remove_unit(&chains[2], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_midi);
+
+void unregister_sound_dsp(int unit)
+{
+	return sound_remove_unit(&chains[3], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_dsp);
+
+
+/*
+ *	Now our file operations
+ */
+
+static int soundcore_open(struct inode *, struct file *);
+
+static struct file_operations soundcore_fops=
+{
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	soundcore_open,
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	NULL,
+	NULL
+};
+
+int soundcore_open(struct inode *inode, struct file *file)
+{
+	int chain;
+	int unit=MINOR(inode->i_rdev);
+	struct sound_unit *s;
+
+	chain=unit&0x0F;
+	if(chain==4 || chain==5)	/* dsp/audio/dsp16 */
+	{
+		unit&=0xF0;
+		unit|=3;
+		chain=3;
+	}
+	
+	spin_lock(&sound_loader_lock);
+	
+	s=chains[chain];
+	
+	while(s && s->unit_minor <= unit)
+	{
+		if(s->unit_minor==unit)
+		{
+			file->f_op=s->unit_fops;
+			spin_unlock(&sound_loader_lock);
+			if(file->f_op->open)
+				return file->f_op->open(inode,file);
+			else
+				return 0;
+			break;
+		}
+		s=s->next;
+	}
+	spin_unlock(&sound_loader_lock);
+	return -ENODEV;
+}
+
+#ifdef MODULE
+void cleanup_module(void)
+{
+	/* We have nothing to really do here - we know the lists must be
+	   empty */
+	unregister_chrdev(SOUND_MAJOR, "sound");
+}
+
+int init_module(void)
+#else
+int soundcore_init(void)
+#endif
+{
+	if(register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1)
+	{
+		printk(KERN_ERR "soundcore: sound device already in use.\n");
+		return -EBUSY;
+	}
+	return 0;
+}

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