patch-2.1.105 linux/drivers/sound/sound_core.c
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- Lines: 324
- Date:
Sun Jun 7 10:37:41 1998
- Orig file:
v2.1.104/linux/drivers/sound/sound_core.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.1.104/linux/drivers/sound/sound_core.c linux/drivers/sound/sound_core.c
@@ -0,0 +1,323 @@
+/*
+ * Sound core handling. Breaks out sound functions to submodules
+ *
+ * Author: Alan Cox <alan.cox@linux.org>
+ *
+ * Fixes:
+ *
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ *
+ * --------------------
+ *
+ * Top level handler for the sound subsystem. Various devices can
+ * plug into this. The fact they dont all go via OSS doesn't mean
+ * they don't have to implement the OSS API. There is a lot of logic
+ * to keeping much of the OSS weight out of the code in a compatibility
+ * module, but its up to the driver to rember to load it...
+ *
+ * The code provides a set of functions for registration of devices
+ * by type. This is done rather than providing a single call so that
+ * we can hide any future changes in the internals (eg when we go to
+ * 32bit dev_t) from the modules and their interface.
+ *
+ * Secondly we need to allocate the dsp, dsp16 and audio devices as
+ * one. Thus we misuse the chains a bit to simplify this.
+ *
+ * Thirdly to make it more fun and for 2.3.x and above we do all
+ * of this using fine grained locking.
+ *
+ * FIXME: we have to resolve modules and fine grained load/unload
+ * locking at some point in 2.3.x.
+ */
+
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/malloc.h>
+#include <linux/types.h>
+#include <linux/kernel.h>
+#include <linux/malloc.h>
+#include <linux/fs.h>
+#include <linux/sound.h>
+#include <linux/major.h>
+
+
+struct sound_unit
+{
+ int unit_minor;
+ struct file_operations *unit_fops;
+ struct sound_unit *next;
+};
+
+/*
+ * Low level list operator. Scan the ordered list, find a hole and
+ * join into it. Called with the lock asserted
+ */
+
+static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, struct file_operations *fops, int low, int top)
+{
+ int n=low;
+
+ while(n<top)
+ {
+ /* Found a hole ? */
+ if(*list==NULL || (*list)->unit_minor>n)
+ break;
+ list=&((*list)->next);
+ n+=16;
+ }
+
+ if(n==top)
+ {
+ return -1;
+ }
+
+
+ /*
+ * Fill it in
+ */
+
+ s->unit_minor=n;
+ s->unit_fops=fops;
+
+ /*
+ * Link it
+ */
+
+ s->next=*list;
+ *list=s;
+
+
+ MOD_INC_USE_COUNT;
+ return n;
+}
+
+/*
+ * Remove a node from the chain. Called with the lock asserted
+ */
+
+static void __sound_remove_unit(struct sound_unit **list, int unit)
+{
+ while(*list)
+ {
+ struct sound_unit *p=*list;
+ if(p->unit_minor==unit)
+ {
+ *list=p->next;
+ kfree(p);
+ MOD_DEC_USE_COUNT;
+ return;
+ }
+ list=&(p->next);
+ }
+ printk(KERN_ERR "Sound device %d went missing!\n", unit);
+}
+
+/*
+ * This lock guards the sound loader list.
+ */
+
+static spinlock_t sound_loader_lock = SPIN_LOCK_UNLOCKED;
+
+/*
+ * Allocate the controlling structure and add it to the sound driver
+ * list. Acquires locks as needed
+ */
+
+static int sound_insert_unit(struct sound_unit **list, struct file_operations *fops, int low, int top)
+{
+ int r;
+ struct sound_unit *s=(struct sound_unit *)kmalloc(sizeof(struct sound_unit), GFP_KERNEL);
+ if(s==NULL)
+ return -1;
+
+ spin_lock(&sound_loader_lock);
+ r=__sound_insert_unit(s,list,fops,low,top);
+ spin_unlock(&sound_loader_lock);
+
+ if(r==-1)
+ kfree(s);
+ return r;
+}
+
+/*
+ * Remove a unit. Acquires locks as needed. The drivers MUST have
+ * completed the removal before their file operations become
+ * invalid.
+ */
+
+static void sound_remove_unit(struct sound_unit **list, int unit)
+{
+ spin_lock(&sound_loader_lock);
+ __sound_remove_unit(list, unit);
+ spin_unlock(&sound_loader_lock);
+}
+
+/*
+ * Allocations
+ *
+ * 0 *16 Mixers
+ * 1 *8 Sequencers
+ * 2 *16 Midi
+ * 3 *16 DSP
+ * 4 *16 SunDSP
+ * 5 *16 DSP16
+ * 6 -- sndstat (obsolete)
+ * 7 *16 unused
+ * 8 -- alternate sequencer (see above)
+ * 9 *16 unused
+ * 10 *16 unused
+ * 11 *16 unused
+ * 12 *16 unused
+ * 13 *16 unused
+ * 14 *16 unused
+ * 15 *16 unused
+ */
+
+static struct sound_unit *chains[16];
+
+int register_sound_special(struct file_operations *fops, int unit)
+{
+ return sound_insert_unit(&chains[unit&15], fops, unit, unit+1);
+}
+
+EXPORT_SYMBOL(register_sound_special);
+
+int register_sound_mixer(struct file_operations *fops)
+{
+ return sound_insert_unit(&chains[0], fops, 0, 128);
+}
+
+EXPORT_SYMBOL(register_sound_mixer);
+
+int register_sound_midi(struct file_operations *fops)
+{
+ return sound_insert_unit(&chains[2], fops, 2, 130);
+}
+
+EXPORT_SYMBOL(register_sound_midi);
+
+/*
+ * DSP's are registered as a triple. Register only one and cheat
+ * in open - see below.
+ */
+
+int register_sound_dsp(struct file_operations *fops)
+{
+ return sound_insert_unit(&chains[3], fops, 3, 131);
+}
+
+EXPORT_SYMBOL(register_sound_dsp);
+
+void unregister_sound_special(int unit)
+{
+ sound_remove_unit(&chains[unit&15], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_special);
+
+void unregister_sound_mixer(int unit)
+{
+ sound_remove_unit(&chains[0], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_mixer);
+
+void unregister_sound_midi(int unit)
+{
+ return sound_remove_unit(&chains[2], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_midi);
+
+void unregister_sound_dsp(int unit)
+{
+ return sound_remove_unit(&chains[3], unit);
+}
+
+EXPORT_SYMBOL(unregister_sound_dsp);
+
+
+/*
+ * Now our file operations
+ */
+
+static int soundcore_open(struct inode *, struct file *);
+
+static struct file_operations soundcore_fops=
+{
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ soundcore_open,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL
+};
+
+int soundcore_open(struct inode *inode, struct file *file)
+{
+ int chain;
+ int unit=MINOR(inode->i_rdev);
+ struct sound_unit *s;
+
+ chain=unit&0x0F;
+ if(chain==4 || chain==5) /* dsp/audio/dsp16 */
+ {
+ unit&=0xF0;
+ unit|=3;
+ chain=3;
+ }
+
+ spin_lock(&sound_loader_lock);
+
+ s=chains[chain];
+
+ while(s && s->unit_minor <= unit)
+ {
+ if(s->unit_minor==unit)
+ {
+ file->f_op=s->unit_fops;
+ spin_unlock(&sound_loader_lock);
+ if(file->f_op->open)
+ return file->f_op->open(inode,file);
+ else
+ return 0;
+ break;
+ }
+ s=s->next;
+ }
+ spin_unlock(&sound_loader_lock);
+ return -ENODEV;
+}
+
+#ifdef MODULE
+void cleanup_module(void)
+{
+ /* We have nothing to really do here - we know the lists must be
+ empty */
+ unregister_chrdev(SOUND_MAJOR, "sound");
+}
+
+int init_module(void)
+#else
+int soundcore_init(void)
+#endif
+{
+ if(register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1)
+ {
+ printk(KERN_ERR "soundcore: sound device already in use.\n");
+ return -EBUSY;
+ }
+ return 0;
+}
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