patch-2.3.31 linux/drivers/char/joystick/joy-spaceball.c
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- Lines: 348
- Date:
Tue Dec 7 10:13:11 1999
- Orig file:
v2.3.30/linux/drivers/char/joystick/joy-spaceball.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.3.30/linux/drivers/char/joystick/joy-spaceball.c linux/drivers/char/joystick/joy-spaceball.c
@@ -0,0 +1,347 @@
+/*
+ * joy-spaceball.c Version 0.1
+ *
+ * Copyright (c) 1998 David Thompson
+ * Copyright (c) 1999 Vojtech Pavlik
+ * Copyright (c) 1999 Joseph Krahn
+ *
+ * Sponsored by SuSE
+ */
+
+/*
+ * This is a module for the Linux joystick driver, supporting
+ * the SpaceTec SpaceBall 4000 FLX.
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail:
+ * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic
+ */
+
+#include <asm/io.h>
+#include <asm/system.h>
+#include <linux/errno.h>
+#include <linux/joystick.h>
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/tty.h>
+#include <linux/init.h>
+
+/*
+ * Constants.
+ */
+
+#define N_JOYSTICK_SBALL 12
+#define JS_SBALL_MAX_LENGTH 128
+
+/*
+ * List of SpaceBalls.
+ */
+
+static struct js_port* js_sball_port = NULL;
+
+/*
+ * Per-Ball data.
+ */
+
+struct js_sball_info {
+ struct tty_struct* tty;
+ struct js_port* port;
+ int idx;
+ unsigned char data[JS_SBALL_MAX_LENGTH];
+ int js;
+ char used;
+};
+
+/*
+ * js_sball_process_packet() decodes packets the driver receives from the
+ * SpaceBall.
+ */
+
+static void js_sball_process_packet(struct js_sball_info* info)
+{
+ int i,b;
+ int **axes = info->port->axes;
+ int **buttons = info->port->buttons;
+ unsigned char *data = info->data;
+
+ if (info->idx < 2) return;
+
+ switch (info->data[0]) {
+
+ case '@': /* Reset packet */
+ info->data[info->idx - 1] = 0;
+ for (i = 1; i < info->idx && info->data[i] == ' '; i++);
+
+ printk(KERN_INFO "js%d: SpaceBall 4000FLX [%s] on %s%d\n",
+ info->js, info->data + i, info->tty->driver.name,
+ MINOR(info->tty->device) - info->tty->driver.minor_start);
+
+ memset(axes[0], 0, sizeof(int) * 6); /* All axes, buttons should be zero */
+ buttons[0][0] = 0;
+ break;
+
+ case 'D': /* Ball data */
+ if (info->idx != 16) return;
+ if (!info->port->devs[0]) return;
+ axes[0][0] = ((data[3] << 8) | data[4] );
+ axes[0][1] = ((data[5] << 8) | data[6] );
+ axes[0][2] = ((data[7] << 8) | data[8] );
+ axes[0][3] = ((data[9] << 8) | data[10]);
+ axes[0][4] = ((data[11]<< 8) | data[12]);
+ axes[0][5] = ((data[13]<< 8) | data[14]);
+ for(i = 0; i < 6; i ++) if (axes[0][i] & 0x8000) axes[0][i] -= 0x10000;
+ break;
+
+ case 'K': /* Button data, part1 */
+ /* We can ignore this packet for the SB 4000FLX. */
+ break;
+
+ case '.': /* Button data, part2 */
+ if (info->idx != 4) return;
+ if (!info->port->devs[0]) return;
+ b = (data[1] & 0xbf) << 8 | (data[2] & 0xbf);
+ buttons[0][0] = ((b & 0x1f80) >> 1 | (b & 0x3f));
+ break;
+
+ case '?': /* Error packet */
+ info->data[info->idx - 1] = 0;
+ printk(KERN_ERR "joy-spaceball: Device error. [%s]\n",info->data+1);
+ break;
+
+ case 'A': /* reply to A command (ID# report) */
+ case 'B': /* reply to B command (beep) */
+ case 'H': /* reply to H command (firmware report) */
+ case 'S': /* reply to S command (single beep) */
+ case 'Y': /* reply to Y command (scale flag) */
+ case '"': /* reply to "n command (report info, part n) */
+ break;
+
+ case 'P': /* Pulse (update) speed */
+ if (info->idx != 3) return; /* data[2],data[3] = hex digits for speed 00-FF */
+ break;
+
+ default:
+ printk("joy-spaceball: Unknown packet %d length %d:", data[0], info->idx);
+ for (i = 0; i < info->idx; i++) printk(" %02x", data[i]);
+ printk("\n");
+ return;
+ }
+}
+
+/*
+ * js_sball_open() is a callback from the joystick device open routine.
+ */
+
+static int js_sball_open(struct js_dev *jd)
+{
+ struct js_sball_info *info = jd->port->info;
+ info->used++;
+ MOD_INC_USE_COUNT;
+ return 0;
+}
+
+/*
+ * js_sball_close() is a callback from the joystick device release routine.
+ */
+
+static int js_sball_close(struct js_dev *jd)
+{
+ struct js_sball_info *info = jd->port->info;
+ if (!--info->used) {
+ js_unregister_device(jd->port->devs[0]);
+ js_sball_port = js_unregister_port(jd->port);
+ }
+ MOD_DEC_USE_COUNT;
+ return 0;
+}
+
+/*
+ * js_sball_init_corr() initializes the correction values for the SpaceBall.
+ */
+
+static void __init js_sball_init_corr(struct js_corr **corr)
+{
+ int j;
+
+ for (j = 0; j < 3; j++) {
+ corr[0][j].type = JS_CORR_BROKEN;
+ corr[0][j].prec = 0;
+ corr[0][j].coef[0] = 0;
+ corr[0][j].coef[1] = 0;
+ corr[0][j].coef[2] = 50000;
+ corr[0][j].coef[3] = 50000;
+ }
+ for (j = 3; j < 6; j++) {
+ corr[0][j].type = JS_CORR_BROKEN;
+ corr[0][j].prec = 0;
+ corr[0][j].coef[0] = 0;
+ corr[0][j].coef[1] = 0;
+ corr[0][j].coef[2] = 300000;
+ corr[0][j].coef[3] = 300000;
+ }
+}
+
+/*
+ * js_sball_ldisc_open() is the routine that is called upon setting our line
+ * discipline on a tty.
+ */
+
+static int js_sball_ldisc_open(struct tty_struct *tty)
+{
+ struct js_sball_info iniinfo;
+ struct js_sball_info *info = &iniinfo;
+
+ info->tty = tty;
+ info->idx = 0;
+ info->used = 1;
+
+ js_sball_port = js_register_port(js_sball_port, info, 1, sizeof(struct js_sball_info), NULL);
+
+ info = js_sball_port->info;
+ info->port = js_sball_port;
+ tty->disc_data = info;
+
+ info->js = js_register_device(js_sball_port, 0, 6, 12, "SpaceBall 4000 FLX", js_sball_open, js_sball_close);
+
+ js_sball_init_corr(js_sball_port->corr);
+
+ MOD_INC_USE_COUNT;
+
+ return 0;
+}
+
+/*
+ * js_sball_ldisc_close() is the opposite of js_sball_ldisc_open()
+ */
+
+static void js_sball_ldisc_close(struct tty_struct *tty)
+{
+ struct js_sball_info* info = (struct js_sball_info*) tty->disc_data;
+ if (!--info->used) {
+ js_unregister_device(info->port->devs[0]);
+ js_sball_port = js_unregister_port(info->port);
+ }
+ MOD_DEC_USE_COUNT;
+}
+
+/*
+ * js_sball_ldisc_receive() is called by the low level driver when characters
+ * are ready for us. We then buffer them for further processing, or call the
+ * packet processing routine.
+ */
+
+static void js_sball_ldisc_receive(struct tty_struct *tty, const unsigned char *cp, char *fp, int count)
+{
+ struct js_sball_info* info = (struct js_sball_info*) tty->disc_data;
+ int i;
+ int esc_flag = 0;
+
+/*
+ * Spaceball 4000 FLX packets all start with a one letter packet-type decriptor,
+ * and end in 0x0d. It uses '^' as an escape for 0x0d characters which can
+ * occur in the axis values. ^M, ^Q and ^S all mean 0x0d, depending (I think)
+ * on whether the axis value is increasing, decreasing, or same as before.
+ * (I don't see why this is useful).
+ *
+ * There may be a nicer whay to handle the escapes, but I wanted to be sure to
+ * allow for an escape at the end of the buffer.
+ */
+ for (i = 0; i < count; i++) {
+ if (esc_flag) { /* If the last char was an escape, overwrite it with the escaped value */
+
+ switch (cp[i]){
+ case 'M':
+ case 'Q':
+ case 'S':
+ info->data[info->idx]=0x0d;
+ break;
+ case '^': /* escaped escape; leave as is */
+ break;
+ default:
+ printk("joy-spaceball: Unknown escape character: %02x\n", cp[i]);
+ }
+
+ esc_flag = 0;
+
+ } else {
+
+ if (info->idx < JS_SBALL_MAX_LENGTH)
+ info->data[info->idx++] = cp[i];
+
+ if (cp[i] == 0x0D) {
+ if (info->idx)
+ js_sball_process_packet(info);
+ info->idx = 0;
+ } else
+ if (cp[i] == '^') esc_flag = 1;
+
+ }
+ }
+}
+
+/*
+ * js_sball_ldisc_room() reports how much room we do have for receiving data.
+ * Although we in fact have infinite room, we need to specify some value
+ * here, so why not the size of our packet buffer. It's big anyway.
+ */
+
+static int js_sball_ldisc_room(struct tty_struct *tty)
+{
+ return JS_SBALL_MAX_LENGTH;
+}
+
+/*
+ * The line discipline structure.
+ */
+
+static struct tty_ldisc js_sball_ldisc = {
+ magic: TTY_LDISC_MAGIC,
+#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,1,0)
+ name: "spaceball",
+#endif
+ open: js_sball_ldisc_open,
+ close: js_sball_ldisc_close,
+ receive_buf: js_sball_ldisc_receive,
+ receive_room: js_sball_ldisc_room,
+};
+
+/*
+ * The functions for inserting/removing us as a module.
+ */
+
+#ifdef MODULE
+int init_module(void)
+#else
+int __init js_sball_init(void)
+#endif
+{
+ if (tty_register_ldisc(N_JOYSTICK_SBALL, &js_sball_ldisc)) {
+ printk(KERN_ERR "joy-spaceball: Error registering line discipline.\n");
+ return -ENODEV;
+ }
+
+ return 0;
+}
+
+#ifdef MODULE
+void cleanup_module(void)
+{
+ tty_register_ldisc(N_JOYSTICK_SBALL, NULL);
+}
+#endif
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