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Function CL_LineRay2d

	CL_LineRay2d::CL_LineRay2d();

	CL_LineRay2d::CL_LineRay2d(
		const CL_LineRay2x < double > & copy);

	CL_LineRay2d::CL_LineRay2d(
		const CL_Vec2 < double > & point_p,
		const CL_Vec2 < double > & direction_v);